CCounter Strike
...The best multiplayer and solo game...
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The Counter-Strike team was formed by Minh Le ("Gooseman") and Jess Cliffe ("Cliffe") in 1999. Counter-Strike Beta 1.0 was released in June that same year, followed by a relatively quick succession of the beta releases (by the end of 1999, beta 5.0 had been released). CS gained in popularity just as rapidly. The Counter-Strike team was acquired by Valve to turn the fan-created mod into an official mod for Half-Life. In November 2000, Counter-Strike 1.0 — the first non-beta, official retail version of the game — was released. The newest version of CS is 1.6 and was released in September 2003 through Valve's new distribution platform called Steam. Valve has also been attempting to cash in on the game's popularity by producing more Counter-Strike games. Valve released a version ported to the Xbox game console in November 2003. It features basic single-player gameplay against bots, but it focuses on multiplayer online play like the original. However, the Xbox version of the game (playable on Microsoft's Xbox Live online game service) has proved less successful than its PC counterpart. A long-awaited single-player version of the game called Counter-Strike: Condition Zero was released on March 23, 2004. Condition Zero includes multiplayer bots as well. Though still very similar to CS 1.6, this game contains several graphical, sound, model and map changes. Condition Zero was developed by Turtle Rock Studios. Condition Zero was often criticized for not being up to par in terms of quality and did not sell as well as the original or the newest sequel
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Valve has updated Counter-Strike
to use its
Source engine which
powers the recently released
Half-Life 2.
Counter-Strike: Source (CS:S) has been released for use by ATI Voucher
holders, in Half-Life 2 bundles available on Steam, and with the
boxed retail version of the game. Changes include the improvements inherent
to the Source engine (such as better graphics and physics) as well as
updated models, animations, maps, sounds, and some small gameplay changes.
The riot shield introduced in 1.6 is gone and dead players now drop grenades
just like other weapons (as was introduced in Condition-Zero). The popular maps, such as de_dust and de_aztec, have the same layouts and size, but are revamped with many aesthetic additions such as glass bottles and 50-gallon drums. CS:S is currently available with Half-Life 2 retail editions as a multiplayer component. For what Counter-Strike and its popularity is concerned the new Source engine heralds a new beginning for the most popular first-person shooter in history, a game which has been played throughout the world for more than five years. Finally, a small amount of vitality has been granted to what is now considered a dying game; although previous predictions of CS's demise have been premature. The players of CS:S use the new engine for strategic purposes. Since objects in a map can be moved and have realistic properties this provides greater gameplay flexibility. For example in the map cs_office, the Terrorist players will "camp" in a room and barricade the doors with cabinets or chairs. At the moment there are only 11 official maps available, and most of them are remakes of popular maps from earlier versions. In a recent update the map cs_compound was added, and it is the first original official map to be released for Counter-Strike: Source. At the moment Valve is working on another new map, de_port, and the historically popular map de_inferno, while Turtle Rock Studios continue to remake classic maps, although it is not known which maps they are working on. Below is the list of official maps for Counter-Strike: Source. Maps made by Turtle Rock Studios are marked with a T
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In Counter Strike equipment can be "purchased" at
the beginning of the round. The following is a description of equipment that
can be bought.
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